What we store, and why
Last updated 6 September 2026
One More Year has no accounts. You never give us an email address, a password, or a name that belongs to you. This page describes everything the game actually keeps, which is not much.
The one cookie
When you start your first life we set a single cookie, omy_uid, containing a randomly generated identifier. It is HttpOnly, SameSite=Lax, marked Secure in production, and expires after one year.
That identifier is the only thing connecting you to your saved lives — it is how the game knows which lives are yours. It is not linked to your identity, and we do not use it to track you across other sites. There are no analytics, advertising, or third-party cookies, and the game loads no third-party scripts. Fonts are served from our own domain rather than fetched from Google at page load.
What a saved life contains
For each life you play, we store:
- the name you typed, or one the game generated if you left it blank
- the chosen or randomly assigned gender, and a random number seed
- the simulated life itself — age, statistics, money, education, job, family, and the timeline of events
- when the life was created and last played
All of it is invented by the simulation. The single exception is the name field, which is free text you control. Please do not type your real name, or anyone else’s, into it. Anything you put there is stored exactly as written.
Where it is stored
Lives are stored in a database run by our hosting provider, [name the hosting and database provider, and the region data is stored in]. We do not sell your data, and we do not share it with anyone except that provider, which processes it only to run the game.
Deleting your lives
The game currently has no button for this, which we would rather be honest about than paper over. Clearing your browser cookies makes your saved lives permanently unreachable to you, but it does not erase them from the database — it only discards the identifier that pointed at them.
To have your lives actually deleted, email [contact email] and include nothing more than the request; we will need the omy_uid value from your browser to find them.
Children
The game is not directed at children and is intended for people aged [minimum age] or older.
Changes
If this policy changes we will update the date at the top of this page. Questions go to [contact email].